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 Post subject: Dragonmarked Halfling Wizard with trap skills
PostPosted: Sat Mar 06, 2010 2:00 pm 
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Joined: Mon Jun 23, 2008 8:48 pm
Posts: 133
Location: Switzerland
Character Plan by DDO Character Planner Version 3.14
DDO Character Planner Home Page

Level 20 Lawful Good Halfling Female
(2 Rogue \ 18 Wizard)
Hit Points: 186
Spell Points: 1277
BAB: 10\10\15\20
Fortitude: 10
Reflex: 16
Will: 11

Starting Ending
Abilities Base Stats Base Stats
(32 Point) (Level 1) (Level 20)

Strength 12 12
Dexterity 10 10
Constitution 16 16
Intelligence 18 23
Wisdom 8 8
Charisma 8 8


Starting Ending
Base Skills Base Skills
Skills (Level 1) (Level 20)

Balance 4 4
Bluff 3 3
Concentration 5 26
Diplomacy 3 22
Disable Device 8 30
Haggle 3 8
Heal -1 -1
Hide 0 0
Intimidate -1 -1
Jump 5 5
Listen -1 -1
Move Silently 0 0
Open Lock 4 4
Perform n/a n/a
Repair 4 6
Search 8 30
Spot 3 3
Swim 1 1
Tumble 4 4
Use Magic Device 3 3

Level 1 (Rogue)
Feat: (Selected) Toughness


Level 2 (Wizard)
Feat: (Wizard Bonus) Extend Spell


Level 3 (Wizard)
Feat: (Selected) Least Dragonmark of Healing


Level 4 (Wizard)


Level 5 (Wizard)


Level 6 (Wizard)
Feat: (Selected) Lesser Dragonmark of Healing
Feat: (Wizard Bonus) Maximize Spell


Level 7 (Wizard)


Level 8 (Wizard)


Level 9 (Wizard)
Feat: (Selected) Greater Dragonmark of Healing


Level 10 (Wizard)


Level 11 (Wizard)
Feat: (Wizard Bonus) Empower Spell


Level 12 (Wizard)
Feat: (Selected) Insightful Reflexes


Level 13 (Wizard)


Level 14 (Wizard)


Level 15 (Wizard)
Feat: (Selected) Quicken Spell


Level 16 (Wizard)
Feat: (Wizard Bonus) Mental Toughness


Level 17 (Wizard)


Level 18 (Wizard)
Feat: (Selected) Heighten Spell


Level 19 (Wizard)


Level 20 (Rogue)

I think it's pretty straight forward. But i think i should take the second rogue level much sooner. Any suggestions when? And do i miss important spell casting feats as i loose 1 extra wiz feat and spend 3 for dragonmarks and 1 for insightful reflexes?


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 Post subject: Re: Dragonmarked Halfling Wizard with trap skills
PostPosted: Sun Mar 07, 2010 9:55 am 
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Joined: Mon Jun 23, 2008 6:53 pm
Posts: 197
Just take the second rogue level whenever you're running out of skill points to keep rogue skills maximized.

Insightful Reflexes you would take on a pure wizard anyway, it's priceless.

You're going to miss Spell Resistance if you want to cast offensive spells at things in high level content.

And is it just me or does that build have no UMD? Not taking UMD on this character would be ridiculous.


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 Post subject: Re: Dragonmarked Halfling Wizard with trap skills
PostPosted: Sun Mar 07, 2010 10:21 am 
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Joined: Mon Jun 23, 2008 6:53 pm
Posts: 197
I know what you're thinking - you don't need UMD to self-heal because you have the marks.Ttrust me however, the comfort of being able to equip any item regardless of RR is worth it alone. Plus being able to remove your neg levels using Restoration scrolls, being able to scroll heal other people when you run out of marks etc..

And there's no way you wouldn't manage to squeeze the skill in on a rogue splash with this much Intelligence.


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 Post subject: Re: Dragonmarked Halfling Wizard with trap skills
PostPosted: Sun Mar 07, 2010 1:44 pm 
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Joined: Mon Jun 23, 2008 8:48 pm
Posts: 133
Location: Switzerland
ok, next try

Character Plan by DDO Character Planner Version 3.14
DDO Character Planner Home Page

Level 20 Lawful Good Halfling Female
(2 Rogue \ 18 Wizard)
Hit Points: 166
Spell Points: 1199
BAB: 10\10\15\20
Fortitude: 9
Reflex: 17
Will: 11

Starting Ending
Abilities Base Stats Base Stats
(32 Point) (Level 1) (Level 20)

Strength 10 10
Dexterity 10 10
Constitution 14 14
Intelligence 18 25
Wisdom 8 8
Charisma 14 14


Tomes Used
+1 Tome of Intelligence used at level 4
+2 Tome of Intelligence used at level 7

Starting Ending
Base Skills Base Skills
Skills (Level 1) (Level 20)

Balance 4 4
Bluff 6 6
Concentration 4 25
Diplomacy 6 13.5
Disable Device 8 30
Haggle 6 6
Heal -1 -1
Hide 0 0
Intimidate 2 2
Jump 4 4
Listen -1 -1
Move Silently 0 0
Open Lock 4 13
Perform n/a n/a
Repair 4 7
Search 8 30
Spot 3 3
Swim 0 0
Tumble 4 4
Use Magic Device 6 25

Level 1 (Rogue)
Skill: Balance (+4)
Skill: Bluff (+4)
Skill: Concentration (+2)
Skill: Diplomacy (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Jump (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Least Dragonmark of Healing


Level 2 (Wizard)
Skill: Concentration (+3)
Skill: Disable Device (+1)
Skill: Search (+0.5)
Feat: (Wizard Bonus) Extend Spell


Level 3 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1.5)
Feat: (Selected) Insightful Reflexes


Level 4 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)


Level 5 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 6 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Lesser Dragonmark of Healing
Feat: (Wizard Bonus) Maximize Spell


Level 7 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 8 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1.5)


Level 9 (Rogue)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+8)
Skill: Search (+1)
Skill: Use Magic Device (+3)
Feat: (Selected) Greater Dragonmark of Healing


Level 10 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 11 (Wizard)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 12 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Wizard Bonus) Empower Spell
Feat: (Selected) Toughness


Level 13 (Wizard)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 14 (Wizard)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 15 (Wizard)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Quicken Spell


Level 16 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 17 (Wizard)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Wizard Bonus) Heighten Spell


Level 18 (Wizard)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Spell Penetration


Level 19 (Wizard)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 20 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


There are especially 2 points where i'm unsure:
how much open lock is necessary on a char with 0 dex mod? i'v taken 13 now. all points that i'd need in open lock would be taken from/moved to diplomacy.

the second point: the last feat, i took spell pen atm. other options would be spell focus necromancy or mental toughness. any suggestions?


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 Post subject: Re: Dragonmarked Halfling Wizard with trap skills
PostPosted: Mon Mar 08, 2010 6:23 pm 
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Joined: Mon Jun 23, 2008 8:48 pm
Posts: 133
Location: Switzerland
i made a few small changes with the skills. going for 10 open lock now, rest in diplo

Character Plan by DDO Character Planner Version 3.14
DDO Character Planner Home Page

Level 20 Lawful Good Halfling Female
(2 Rogue \ 18 Wizard)
Hit Points: 166
Spell Points: 1199
BAB: 10\10\15\20
Fortitude: 9
Reflex: 17
Will: 11

Starting Ending
Abilities Base Stats Base Stats
(32 Point) (Level 1) (Level 20)

Strength 10 10
Dexterity 10 10
Constitution 14 14
Intelligence 18 25
Wisdom 8 8
Charisma 14 14


Tomes Used
+1 Tome of Intelligence used at level 4
+2 Tome of Intelligence used at level 7

Starting Ending
Base Skills Base Skills
Skills (Level 1) (Level 20)

Balance 4 4
Bluff 6 6
Concentration 4 25
Diplomacy 6 16.5
Disable Device 8 30
Haggle 6 6
Heal -1 -1
Hide 0 0
Intimidate 2 2
Jump 4 4
Listen -1 -1
Move Silently 0 0
Open Lock 4 10
Perform n/a n/a
Repair 4 7
Search 8 30
Spot 3 3
Swim 0 0
Tumble 4 4
Use Magic Device 6 25

Level 1 (Rogue)
Skill: Balance (+4)
Skill: Bluff (+4)
Skill: Concentration (+2)
Skill: Diplomacy (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Jump (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Least Dragonmark of Healing


Level 2 (Wizard)
Skill: Concentration (+3)
Skill: Disable Device (+1)
Skill: Search (+0.5)
Feat: (Wizard Bonus) Extend Spell


Level 3 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1.5)
Feat: (Selected) Insightful Reflexes


Level 4 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)


Level 5 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 6 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Lesser Dragonmark of Healing
Feat: (Wizard Bonus) Maximize Spell


Level 7 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 8 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1.5)


Level 9 (Rogue)
Skill: Diplomacy (+3)
Skill: Disable Device (+1)
Skill: Open Lock (+6)
Skill: Search (+1)
Skill: Use Magic Device (+3)
Feat: (Selected) Greater Dragonmark of Healing


Level 10 (Wizard)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 11 (Wizard)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 12 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Wizard Bonus) Empower Spell
Feat: (Selected) Toughness


Level 13 (Wizard)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 14 (Wizard)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 15 (Wizard)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Quicken Spell


Level 16 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 17 (Wizard)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Wizard Bonus) Heighten Spell


Level 18 (Wizard)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Spell Penetration


Level 19 (Wizard)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


Level 20 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)


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 Post subject: Re: Dragonmarked Halfling Wizard with trap skills
PostPosted: Tue Mar 09, 2010 10:40 am 
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Site Admin

Joined: Mon Jun 23, 2008 6:53 pm
Posts: 197
I'm not sure about the ranks in Open Lock but check out this entry on the DDO compendium. Wanted to give you the link the other day when you asked about OL in eubies but you logged off before I pasted it: http://compendium.ddo.com/wiki/Is_my_(insert_rogue_skill)_high_enough
Should help you find out if you can hit the required modifiers with all bonuses included. Don't forget thieves' tools give +7.

As for the feats, I'd go with SR. Mental Toughness probably isn't worth it these days with things like mana pots, mysterious baubles and epic SS rings about. Necro Focus is similar to SR, it just increases your chance to land spells. It's worth it if you plan to use Finger / Banshee a lot.


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 Post subject: Re: Dragonmarked Halfling Wizard with trap skills
PostPosted: Tue Mar 09, 2010 11:53 am 
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Joined: Mon Jun 23, 2008 8:48 pm
Posts: 133
Location: Switzerland
about open lock: i posted the question in the offical rogue forum. 10 might be a bit on the high side but i don't want to only succeed on a 20, that costs too many tools :) and if that door in fleshmakers is the only one i can't do (i probably will be able to do it though) i don't mind, there is a key for that one.

and i don't intend to do von 5 on epic, seems open lock DC is 90 there :p

i guess i'll try this build then. i only don't know when


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